








Candela Obscura Core Rulebook
Investigators, ready yourselves.Ā Candela ObscuraĀ needs you!Ā
TheĀ Candela ObscuraĀ Core RulebookĀ is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret societyĀ Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath.Ā Candela ObscuraĀ is the very first game to use theĀ Illuminated WorldsĀ System as well as the first full RPG fromĀ Darrington Press, as featured in the ongoing anthology series onĀ Critical Role.
Inside of theĀ Candela ObscuraĀ Core Rulebook youāll discover:
- 204 detailed pages, with a satin ribbon to keep your place.
- The core rules to play and create your Candela Obscura investigators and their circles.
- Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire.
- 4 full example assignments for gamemasters to dive in with their players.
- Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it.
- An extensive guide to preparing for and gamemastering Candela Obscura.
- Immersive, in-world ephemera and notes strewn throughout the chaptersāillustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life.
For more information on the game and links to videos of gameplay and resources, visitĀ darringtonpress.com/candela.
Full Credits:Ā
- Lead Game Design: Spenser Starke and Rowan Hall
- Written By: Rowan Hall and Spenser Starke
- Editor: Karen Twelves
- Managing Editor: Matthew Key
- Production: Ivan Van Norman and Alex Uboldi
- Proofreading: Jacky Leung
- Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
- Layout: De La Rosa Design
- Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens
- Military & Political Consultant: Anthony Joyce-Rivera
- Game Development Consultant: Mike Underwood
- Additional Editing: Jared Deiro, Darcy Ross
- Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood
- Graphic Design: Aaron Monroy, Bryan Weiss
- Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin OāNeal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford
- Map Design: Marc Moureau
- Cover Artist: De La Rosa DesignĀ
- Artist / Ancient Languages / Spell Design: Stevie Morley
- Original Concept Created By: Taliesin Jaffe and Chris Lockey
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Description
Investigators, ready yourselves.Ā Candela ObscuraĀ needs you!Ā
TheĀ Candela ObscuraĀ Core RulebookĀ is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret societyĀ Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath.Ā Candela ObscuraĀ is the very first game to use theĀ Illuminated WorldsĀ System as well as the first full RPG fromĀ Darrington Press, as featured in the ongoing anthology series onĀ Critical Role.
Inside of theĀ Candela ObscuraĀ Core Rulebook youāll discover:
- 204 detailed pages, with a satin ribbon to keep your place.
- The core rules to play and create your Candela Obscura investigators and their circles.
- Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire.
- 4 full example assignments for gamemasters to dive in with their players.
- Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it.
- An extensive guide to preparing for and gamemastering Candela Obscura.
- Immersive, in-world ephemera and notes strewn throughout the chaptersāillustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life.
For more information on the game and links to videos of gameplay and resources, visitĀ darringtonpress.com/candela.
Full Credits:Ā
- Lead Game Design: Spenser Starke and Rowan Hall
- Written By: Rowan Hall and Spenser Starke
- Editor: Karen Twelves
- Managing Editor: Matthew Key
- Production: Ivan Van Norman and Alex Uboldi
- Proofreading: Jacky Leung
- Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
- Layout: De La Rosa Design
- Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens
- Military & Political Consultant: Anthony Joyce-Rivera
- Game Development Consultant: Mike Underwood
- Additional Editing: Jared Deiro, Darcy Ross
- Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood
- Graphic Design: Aaron Monroy, Bryan Weiss
- Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin OāNeal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford
- Map Design: Marc Moureau
- Cover Artist: De La Rosa DesignĀ
- Artist / Ancient Languages / Spell Design: Stevie Morley
- Original Concept Created By: Taliesin Jaffe and Chris Lockey










